My Writing


  • Society of Children’s Book Writers and Illustrators
    • 2006-Present Manuscript Critique Coordinator
  • Pikes Peak Professional Writers
  • American Medical Writers Association


  • Science World
  • Highlights for Children 
  • Spider Magazine 
  • Cricket Magazine 
  • Saplings Magazine
  • Guideposts for Kids Online
  • American Girl (pending publication)


Science World

  • “Cool Jobs: NASA Artist,” December 2011.
  • “Lightest Material,” February 2012.

Highlights for Children

  • “Munching Mowers,” July 2005.
  • “Decorate with a Twirler,” February 2006.
  • “Play Indoor Disc Golf!” June 2006.
  • “Quick-Thinking Meerkats!,” September 2006.
  • “Dragon Container,” November 2006
  • “Playing Card Sack,” January 2007
  • “Hanging Trinket Holder,” March 2007
  • “Do you Speak Prairie Dog?,” April 2007.
  • “Quilled Greeting Cards,” February 2008
  • “Fourth of July Streamers,” July 2008
  • “Walking Like a Dinosaur,” September 2008
  • “Build-a-Monster,” October 2008
  • “Heart Warmer,” February 2009
  • “Sticky-Bun Butter,” February 2010
  • “Squirrels that Smell Like Snakes,” June 2010
  • “The Song of the Mouse,” February 2011
  • “Shut the Box Travel Game,” July 2011
  • “Balancing Act,” pending publication.
  • Various craft articles, pending publication.
  • “Ellie Mannette’s Big, Noisy Dream,” pending publication.

Cricket Magazine

  • “Juggling Trust,” April 2007.

Spider Magazine

  • “Chugg and the Fairies,” October 2006.

Children’s Book Insider

  • “Turn Crafty Ideas into Sales,” June 2006.

Guideposts for Kids Online

  • “Swinging Monkey Pizza,” March 2006.

Saplings Magazine

  • “Roomful of Rats,” September 2004.

Kid Magazine Writers

  • “How to Ask Great Interview Questions,” October 2004.

Academic Achievements

  • 2013: Successfully completed Gamification, taught by Professor Kevin Werbach of University of Pennsylvania Wharton School of Business, through Coursera (Click for verified student record)
    • Course Description: Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.
  • 2013: Successfully completed Nutrition for Health Promotion and Disease Prevention, taught by Katie Ferraro, MPH, RD, CDE, of the University of California, San Francisco, through Coursera (Click for verified student record)

Awards and Honors